Asch

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Asch

Post  Kruk on Sat Aug 01, 2009 4:51 pm

Name: Asch

Age(Appearance): 27

Age(Actual): 10,000

Race: Guardian(Ancients, that were granted eternal life by gods and goddesses.)

Personality: Asch is cocky at times, but when he gets serious he is actual very wise and respectable. He doesn't like attention, but is always getting it due to his own actions of getting into arguments and such.

Weapon: Abilities(Gates).

Appearance:

Abilities/Skills: Asch can launch non-elemental blasts from his hands.


I - Asch's First Gate. Stone Cube: Makes giant stone cubes to crush the enemy or explode.
~Magma Snake: A technique of Stone Cube which solidifies magma into a giant snake.


II - Asch's Second Gate. Ailes d'Angel: Feathers that are on Asch's right shoulder which let him fly for mid-air combats.
~A technique of Ailes d'Angel that creates wings on Asch's back. The wings can shoot out an endless stream of razor-sharp feathers.
~Cockatrice: A technique of Ailes d'Angel that summons a giant cockatrice with petrifying breaths.

(His arms)
III - Asch's Third Gate. Chimera Arm: Turns Asch's hands/arms into creature-like weapons.
~A variation of Chimera Arm that turns Asch's arm into a monster-headed arm with sharp, canine teeth.
~A variation of Chimera Arm that turns Asch's arm into a monster's mouth which shoots energy.
~A variation of Chimera Arm that turns Asch's arm into long, giant clawed stretching arms.

No Pic
IV - Asch's Fourth Gate. Dark Roses: Creates black roses around Asch.
~Dark Ribbon: A technique of Dark Roses that ties the enemy by holding/tying them with the roots of the roses, then weakens them by sucking out their energy.

No Pic
V - Asch's Fifth Gate. Thunder's Wrath: Gives Asch the ability to control and form electricity at any time.
~Thunder Cage: A technique of Thunder's Wrath that summons a cage around the enemy. They will get shocked by an immense electric jolt at each attempt to get out.
~ Electric Circuit: A technique of Thunder's Wrath that creates objects circular objects that hovers around the opponent, shocking them and disrupting their movement.


VI - Asch's Sixth Gate. Flame Hand: Gives Asch the ability to control and form fire at any time.
~Napalm Death: A technique of Flame Hand that creates a large flower that hovers near Asch and shoots flames out of it like a cannon.
~Antares: A technique of Flame Hand that creates balls of flame of multiple sizes used to throw at the enemy.
~Phoenix: A technique of Flame Hand that summons a large phoenix that consumes everything in flames.

No Pic
VII - Asch's Seventh Gate. Dragon Flute: A flute used to summon dragons.
~A dragon that is summoned by the Dragon Flute. Tiamat: A dragon that can breath fire and has immense strength.
~A dragon that is summoned by the Dragon Flute. Bergh: A dragon that can breath ice and has immense speed.
~A dragon that is summoned by the Dragon Flute. Rogelu: A bone dragon that can breath poisonous gas.

No Pic
VIII - Asch's Eight Gate. Bloody Body: Turns Asch's body into blood making him immune against all physical attacks.
~Blood Gauntlet: A technique of Bloody Body that creates a set of razor-sharp blood-colored claws.
~Blood Syringe: A technique of Bloody Body that creates spiked orbs that attach themselves to the enemy and drain their blood. The blood is turned into stone-sized balls that hover around Asch's wrist.

No Pic
IX - Asch's Ninth Gate. Split Part: Allows Asch to split his body to attack in different directions.
~ Double Body: A technique of Split Part that allows him to completely separate himself into two or more different bodies.


X - Asch's Tenth Gate. Soul Infinitia: Asch gains control of light particles.
~ Prism: A technique of Soul Infinitia that creates hexagon-shaped fragments.
~Defense Mode: The fragments create an impenetrable shield.
~Attack Mode: The fragments will launch consecutive blasts at the enemy.
~Luminous Orb: A technique of Soul Infinitia that creates an orb that hovers around Asch and fire extremely powerful blasts at the enemy.
~ Archlord: A technique of Soul Infinitia, and Asch's last resort move, that gathers trillions of light particles and puts them into Asch's body turning him into an extremely powerful being that can use all ten gates at once.

Weaknesses: Using up too much energy.

History: Asch was a guardian who watched over Earth ad protected it from outside beings. Asch was exceptional at his job, but at the age of 8000 he was ordered to retire and live a "normal" life. He now wanders aimlessly around Earth.

_________________
"The art of war is simple enough. Find out where your enemy is. Get at him as soon as you can. Strike him as hard as you can, and keep moving on." - Ulysses S. Grant

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Kruk
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Re: Asch

Post  Kruk on Sat Aug 01, 2009 4:51 pm

Techniques:

_________________
"The art of war is simple enough. Find out where your enemy is. Get at him as soon as you can. Strike him as hard as you can, and keep moving on." - Ulysses S. Grant

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Kruk
The BlackFlame of War
The BlackFlame of War

Male Number of posts : 1090
Age : 23
Location : On the Throne of Hell
Registration date : 2008-08-20

View user profile http://risingdusk.darkbb.com

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